Architectural Visualization

2018 - 2021 - 3D Artist - Digital BlackMagic

Working on large scenes like this required a lot of organization and optimization. I mostly handled scene population, figuring out vfx for the horses and fountains, optimizing and remaking models, making sure lighting, materials and textures were appropriate and adjusting them accordingly for the animation.

I got to work on a lot of this project! The axe, syrup animation, bottles, horse plus a lot texturing and materials for just about every scene here.